Engauge Digitizer 2
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Public Slots | Public Member Functions | List of all members
TutorialStatePointMatch Class Reference

Point match panel discusses the matching of points in curves without lines. More...

#include <TutorialStatePointMatch.h>

Inheritance diagram for TutorialStatePointMatch:
Inheritance graph
Collaboration diagram for TutorialStatePointMatch:
Collaboration graph

Public Slots

void slotNext ()
 Slot called when next button is triggered.
 
void slotPrevious ()
 Slot called to return to previous panel.
 

Public Member Functions

 TutorialStatePointMatch (TutorialStateContext &context)
 Single constructor.
 
virtual void begin ()
 Transition into this state.
 
virtual void end ()
 Transition out of this state.
 
- Public Member Functions inherited from TutorialStateAbstractBase
 TutorialStateAbstractBase (TutorialStateContext &context)
 Single constructor.
 
virtual ~TutorialStateAbstractBase ()
 

Additional Inherited Members

- Protected Member Functions inherited from TutorialStateAbstractBase
int buttonMargin () const
 Buttons are placed up against bottom side, and left or right side, separated by this margin.
 
TutorialStateContext & context ()
 Context class for the tutorial state machine.
 
QGraphicsPixmapItem * createPixmapItem (const QString &resource, const QPoint &pos)
 Factory method for pixmap items.
 
QGraphicsTextItem * createTextItem (const QString &text, const QPoint &pos)
 Factory method for text items.
 
QGraphicsTextItem * createTitle (const QString &text)
 Factory method for title items.
 

Detailed Description

Point match panel discusses the matching of points in curves without lines.

Definition at line 18 of file TutorialStatePointMatch.h.

Constructor & Destructor Documentation

◆ TutorialStatePointMatch()

TutorialStatePointMatch::TutorialStatePointMatch ( TutorialStateContext & context)

Single constructor.

Definition at line 17 of file TutorialStatePointMatch.cpp.

17 :
19 m_title (nullptr),
20 m_background (nullptr),
21 m_text0 (nullptr),
22 m_text1 (nullptr),
23 m_text2 (nullptr),
24 m_text3 (nullptr),
25 m_previous (nullptr),
26 m_next (nullptr)
27{
28 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStatePointMatch::TutorialStatePointMatch";
29}
log4cpp::Category * mainCat
Definition Logger.cpp:14
One state manages one panel of the tutorial.
TutorialStateContext & context()
Context class for the tutorial state machine.
#define LOG4CPP_INFO_S(logger)
Definition convenience.h:18

Member Function Documentation

◆ begin()

void TutorialStatePointMatch::begin ( )
virtual

Transition into this state.

Implements TutorialStateAbstractBase.

Definition at line 31 of file TutorialStatePointMatch.cpp.

32{
33 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStatePointMatch::begin ()";
34
35 context().tutorialDlg().scene().clear ();
36
37 m_title = createTitle (tr ("Point Match"));
38 m_background = createPixmapItem (":/engauge/img/panel_point_match.png",
39 QPoint (0, 30));
40 m_text0 = createTextItem (tr ("In Point Match mode, you pick\n"
41 "one sample point, and Engauge\n"
42 "then finds all matching points.\n\n"
43 "Step 1 - Click on Point Match mode."),
44 QPoint (300, 40));
45 m_text1 = createTextItem (tr ("Step 2 - Select the curve the new\n"
46 "points will belong to."),
47 QPoint (320, 140));
48 m_text2 = createTextItem (tr ("Step 3 - Click on a typical point.\n"
49 "The circle turns green when it\n"
50 "contains what may be a point."),
51 QPoint (320, 200));
52 m_text3 = createTextItem (tr ("Step 4 - Engauge will show a\n"
53 "matched point with a yellow cross.\n"
54 "Press the Right Arrow key to accept\n"
55 "the matched point. Repeat this step\n"
56 "until there are no more points."),
57 QPoint (320, 270));
58
59 QSize backgroundSize = context().tutorialDlg().backgroundSize();
60
61 m_previous = new TutorialButton (tr ("Previous"),
62 context().tutorialDlg().scene());
63 m_previous->setGeometry (QPoint (buttonMargin (),
64 backgroundSize.height() - buttonMargin() - m_previous->size().height()));
65 connect (m_previous, SIGNAL (signalTriggered ()), this, SLOT (slotPrevious ()));
66
67 m_next = new TutorialButton (tr ("Next"),
68 context().tutorialDlg().scene());
69 m_next->setGeometry (QPoint (backgroundSize.width () - buttonMargin () - m_next->size ().width (),
70 backgroundSize.height () - buttonMargin () - m_next->size ().height ()));
71 connect (m_next, SIGNAL (signalTriggered ()), this, SLOT (slotNext ()));
72}
const int INNER_RADIUS_MIN
Show a button with text for clicking ion. The button is implemented using layering of two graphics it...
QSize size() const
Size of this button.
void setGeometry(const QPoint &pos)
Set the position. This is called after creation so screen extent is available for positioning calcula...
QGraphicsScene & scene()
Single scene the covers the entire tutorial dialog.
QSize backgroundSize() const
Make geometry available for layout.
QGraphicsTextItem * createTitle(const QString &text)
Factory method for title items.
QGraphicsTextItem * createTextItem(const QString &text, const QPoint &pos)
Factory method for text items.
QGraphicsPixmapItem * createPixmapItem(const QString &resource, const QPoint &pos)
Factory method for pixmap items.
int buttonMargin() const
Buttons are placed up against bottom side, and left or right side, separated by this margin.
TutorialDlg & tutorialDlg()
Access to tutorial dialogs and its scene.
void slotNext()
Slot called when next button is triggered.
void slotPrevious()
Slot called to return to previous panel.

◆ end()

void TutorialStatePointMatch::end ( )
virtual

Transition out of this state.

Implements TutorialStateAbstractBase.

Definition at line 74 of file TutorialStatePointMatch.cpp.

75{
76 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStatePointMatch::end ()";
77
78 // It is not safe to remove and deallocate items here since an active TutorialButton
79 // may be on the stack. So we clear the scene as the first step in the next begin()
80}

◆ slotNext

void TutorialStatePointMatch::slotNext ( )
slot

Slot called when next button is triggered.

Definition at line 82 of file TutorialStatePointMatch.cpp.

83{
84 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStatePointMatch::slotNext";
85
87}
@ TUTORIAL_STATE_CHECKLIST_WIZARD_POINTS
void requestDelayedStateTransition(TutorialState tutorialState)
Request a transition to the specified state from the current state.

◆ slotPrevious

void TutorialStatePointMatch::slotPrevious ( )
slot

Slot called to return to previous panel.

Definition at line 89 of file TutorialStatePointMatch.cpp.

90{
91 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStatePointMatch::slotPrevious";
92
94}
@ TUTORIAL_STATE_CURVE_TYPE

The documentation for this class was generated from the following files: